Shaman

Shamans are the general class of Ridge. They specialize in beastmastery and mastering the elements to rain down hell on their enemies. Shamans are perhaps one of the easiest classes to learn, but the hardest to truly master.

Shamans use a Bone to cast their spells.

Rank 1
Requirements:

Perks:
 * 1,250 Marks


 * Light blue name.
 * Access to Iron armor.
 * Can catch Zombies and Spiders with eggs.
 * Costs 8 RSD to catch. Spawn eggs are tradeable.
 * Shaman Spells
 * Lightning (/cast lightning)
 * Call down lightning at a targeted location.

Rank 2 [Unreleased]
Requirements:

Perks:
 * 8,000 Marks

AND
 * Light blue name.
 * Access to Iron armor.
 * Shaman Spells
 * Minion (/cast minion)
 * Summons a minion to fight for you.


 * Shaman Spells
 * Confusion (/cast confusion)
 * Causes nearby monsters to attack each other.
 * Lightning (/cast lightning)
 * Calls down lightning at your target location.

Rank 3 [Unreleased]
Requirements:

Perks:
 * 27,000 Marks


 * Dark blue name.
 * Access to Iron armor.
 * Shaman Spells
 * Minion (/cast minion)
 * Summons a minion to fight for you.
 * Confusion (/cast confusion)


 * ​ Causes nearby monsters to attack each other.
 * ​ Lightning (/cast lightning)

AND
 * ​ Calls down lightning at your target location.
 * Shaman Spells
 * Firenova (/cast firenova)
 * Summons an expanding ring of fire surrounding the shaman.